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File Name: Rêvemu Guide (9.2 KB) Download
Author: Not stated (Uploaded by zero_tolerance)
Date Added: 09-24-2006
Downloads: 458
Grade: Not Rated
Forum
Lets start with the basics,

Download Revemu Bot - GAT/Mappack(required) - Revemu .ocx/.dll
Ok here goes, step-by-step
1. Unzip pub-revemu-0899950_b4.zip
2. Unrar gat_pack.rar and extract it into the same folder as your Revemu Folder
3. Goto /tables/option.ini and put this gatpath = gat
4. Now save the option.ini and load up Revemu, it should work from there

============================================

If there are other problems, try to install this file http://www.revemu.net/extra/revemu_files.exe

IF and ONLY if, it doesnt work THAN you ask questions here
============================================

For ppl that wants to be more advanced, you might want to try making or getting a waypoint. A waypoint is just a route for the bot to go. The main point for a waypoint is to get the bot to return to a NPC and sell items when its too heavy, and then return to the desired spot and etc...

Open the bot. We will use the main status box to find the waypoints for this simple guide. (this is a guide made by one of the ppl at revemu forums)

"You probably watch your bot wander around mindlessly all of the time. All you need to do is spend 10 minutes making a .wap file or two and everything will be allright!
First thing is first, learn the header of every WAP file.
moveonly = 1
fightmode = FW
sellmode = BW
gomap = 1#17:240
backmap = 1#170:378

moveonly is a simple to understand command. If you want the bot to attack in this map, set it to 0 and if you want it to just run past all the monsters, set it to 1

fightmode :: Concentrate now. If your waypoints are in an order to get to the place that you want to fight, put FW (forward) so that if your waypoints are
4:5
4:6
4:7
4:8

and you are at 4:6 , you will move on to 4:7 ... If your waypoints are in an order to go to back to the town or to another map that goes back to the town, put BW (backwoard) .. You get it now, right?

sellmode :: If you understood fightmode, then this is obviously the opposite of what fightmode will be. Simply stated, the bot is either in a fightmode or sellmode .. depending on its state , this controls which way it goes.
Note: To make things simple , just align the points so fight is FW and sell is BW

gomap :: First part, left of # , simply put, just make it 1 if your going to a new map or 0 if its your final destination. It corresponds with the field that is set to FW. EG: If fightmap=FW, then make that the point at the end of the path to fight. The part to the right is the spot very close to the portal (without going in). When in fight mode, you will go thru this portal.

backmap :: Same a gomap, but the portal for BW.

You can find premade waypoint packs, but they were made to go and stop where the maker wanted his character, what ever level it may be, to go or stop. See the point? If you learn this now, then your bot will be.. productive instead of pointlessly killing porings at level 55..

Here it goes. In the map box, make sure Auto AI is off. Walk your bot to the merchant. Obviously, thats a good place to start =p

If the merchant is inside a building, go inside it. Put the point you warp to as the only point listed below the header. Move so you leave the building. Make the last point you walked to the gomap and backmap point.

Now from the outside of the merchant building, walk in small sections to your save point, if its in the city. If its not in the city or once you arrive head to the exit to the field that you want to start out in as if you were headed to the place to fight.
Walking from xxx:xxx to xxx:xxx
if you notice, any more than 15 and they disappear on the status menu. Make sure you move in small sections, 10 at a time or so.
copy this below the header of the wapoint file, deleting everything before the last point. eg: Walking from 66:63 to 66:67 would be just 66:67

Do this until you have walked over the save (if applicable) and to the field you go to next. Save the file as the field name. Eg: Prontera is prontera.wap and marroc is marroc.wap

Once your outside, start with the point you are at (walk a section, and on the first walking from xxx:xxx to xxx:xxx , its the first point) and the point you are going to. Do the same process as before.

Once you arrive at the place you want to fight, its time to use those premake .WAP files. Open the corresponding WAP with the field you want to fight in. Make sure that moveonly=0 and the points that go with gomap and backmap are the portals that you want! Note: Gomap isn't used since you don't plan on moving on to fight. Thank you, leave replys if your confused!

If your bot won't go thru the portals, use interpolated points to get it on the loading point. EG: If the points are 77:89 and 77:93 , add 77:90,77:91,77:92 between those two points.

Once you make a specific waypoing, put it into a zip file (city and all) and a .txt file describing the save point, the target enemeys, and the merchant so other people can benefit from your 10 minutes! =p"
=================================================

You can also get waypoints other ppl have made
http://www.revemu.net/forums/index....45c9f64429cb06f

You might want to actually READ the readme.txt included with the bot....alot of ppl dont do this and just ask questions thats in it..it really ticks me off
===============================================
INSTALLATION:
-------------

-Unzip Rêvemu to a directory of your choice, if you are using the mappack, unzip the mappack
to a directory of your choice and set its directory in the option.ini under gatpath = "x".
Where X is your mappack path. Normally gatpath = gat will work fine.

-There is atleast 3 folder in your Rêvemu directory, make sure you have them inorder for
Rêvemu to run properly, or to run at all.

The folders are:
gat - Mappath
table - Houses all the important Rêvemu configuration files
waypoint - Place your downloaded waypoints or home-made waypoints here.
interface - Rêvemu's Skin, there is currently no Rêvemu skin released yet, but you can make
your own by ripping from downloaded Ragnarok Online Skins.

CONFIGURATION:
--------------

You can find all the files listed here in the table folder, you can edit them with a notepad
or anyother text editor. But make sure you do not change the file name
user.txt - This file contain your account information so you can change configuration in this
file to auto connect and auto select server and character

example :
autoconnect = 1
id = kyne
pass = password
server = 2
character = 0

Once you open Rêvemu it'll auto login and use id/pass and when got server packet it'll
select server number 2 and then select character number 0 if you enter wrong information
Rêvemu will bring up specific window for manual choose to avoid error in program

You can also set autoconnect = 0 and then you can manual login and check 'keep' to keep
your all information to user.txt and next time when you open Rêvemu it'll use last
information to autoconnect to the server

data.txt - When you open it, you will see a list of monster name and item name. Rêvemu will
check code for match monster name and item name so don't edit this file.

attack.txt - When you open it, you will see a list of monster name. Rêvemu will attack all
the monster listed here, if you do not wish to attack some of them, simply
place a / infront of the monster name.

example 1: If I do not wish to attack the poring, I would put a / infront of it.

-----------
Poporing
/Poring
Poring_
-----------

If you want to use skill to kill monster, especially mage. You need to get the
skill id from skillname.txt or skilld.txt file.

example 2: I want to use level 3 Bash on poring. The format for using skill is

MonsterName - Skillname LevelofSkill

As writen in skillname.txt, the id of Bash is "SM_BASH", and I want
to unleash my level 3 Bash on porings.

-----------
Poporing
Poring - SM_BASH 3
Poring_
-----------

I will need to have level 3 bash to use level 3 bash on bot. If you
only have level 2 but you placed 3 in the attack.txt, you will only
attack with level 2 bash.

you can also use skill combo by this example

-----------
Poporing
Poring - SM_BASH 10 - SM_BASH 5
Poring_
-----------

This example all Rêvemu to use level 10 bash at the first time and
then it will use level 5 instead to poring.

Note. Make sure that you add a proper bland between skill and monster
name.

avoidlist.txt - Put the ID you want to avoid in here. When Rêvemu detects that ID,
Rêvemu will shut itself down. You could place the whole ID or you could just
place a wildcard.

example 1: I placed sex in the avoid.txt
Then one guy name Sexy-Pimp walk pass, Rêvemu will shut down and
write a file name warning.txt in your Rêvemu main directory.

Remember, one ID per line.

droplist.txt - Put the items ID of items you do not wish to pick up.

example 1: I do not wish to pick up sweet potato, and I found out that the ID
of sweet potato is Sweet_Potato in itemd.txt file.
In my droplist, I will add Sweet_Potato. And Rêvemu will no long
pick up any more sweet potatos.

Remember, one ID per line. Make your you place the correct ID of the items, or
it will not work.

rarelist.txt - Identical to droplist.txt, but in this case, items found in this list will be
grab by Rêvemu as fast as posibble.

Remember, one ID per line. And make sure there is no identical ID in
rarelist.txt and droplist.txt, or they will overwrite each other.

sell.txt - Items placed here will be sold when Rêvemu detects a Item NPC within reach.

Remember, one ID per line. And make sure the items you want do not exist here.

options.ini - The most important file. It contains all the important information necessary
for Rêvemu to work. When you open the options.ini, you will find a list of
options for you to edit at your own preference.

encryption = 1

Set to 2, If you connect to iRO
Set to 1, If you connected to tRO
Set to 0, if you connected to the server that's not encrypt packet

alwaysit = 0 #Chatroom_Name#

If set to 1, Rêvemu will sit down on current location, unless attacked by aggresive monster.

autoai = 1

If set to 0, it will turn off most of the Rêvemu A.I(auto attack,random walk, waypoint, et).
You can also set it within Rêvemu GUI, using the button at the corner of the map.

gatpath = gat

The location of the gat(aka map) file for your Rêvemu. You can skip X:\revemu directory\gat
if the gat folder is in your Rêvemu directory.

server = english

The server you would be connecting to. You can also set it within Rêvemu GUI, under server
menu.

autokill = 1

When set to 0, Rêvemu will not search for monster to attack, unless attacked by aggresive
monster.

autoskill = 1

When set to 0, Rêvemu will not use skill which was set in the attack.txt

autopick = 1

When set to 0, Rêvemu will not pick up items from the ground. Items store in droplist.txt
will not be picked even when set to 1.

hpsit = 1 #60%#

When set to 0, Rêvemu will not sit even when it has less then 60% of the total hp. In this
case, Rêvemu will sit, when hp is less then 60%.

hpwait = 1 #90%#

When set to 0, Rêvemu will stop sitting once the hp ammount set in 'hpsit' is achieved. In
this case, once Rêvmu has less then 60% hp,as set in 'hpsit', it will continue sitting til
the hp recovers to 90% of the total.

spsit = 0 #10%#

Identical to 'hpsit', but it applies to sp

spwait = 0 #30%#

Identical to 'spwait', but it applies to sp

autored = 1 #80%#Sweet_Potato#

When set to 0, Rêvemu will not use sweet potato when hp reaches less then 80%. All items
with healing qualities could be placed here.

autoorange = 1 #70%#Red_Potion#

Identical to 'autored', but act as a secondary for more powerful healing items.

autodc = 1 #20%#0#

When set to 0, Rêvemu will not auto teleport when hp is less then 20%. Format:-

autodc = on/off(1/0) #percentage%#teleport/disconnect(0/1)#

autodc2 = 1 #500#0#

Identical to 'autodc', but instead, it auto teleport/disconnect, when the amount of damages
is recieved bettween Rêvemu attack interval.

automove = 1

When set to 0, Rêvemu will not move towards targeted monster. All movement of Rêvemu will be
disabled.

autoheal = 1 #75%#7#

When set to 0, Rêvemu will not use skill AL_HEAL to heal itself with level 7 of AL_HEAL when
hp reaches less then 75%. Only applies to acoltye/priest. Format:-

autoheal = on/off(1/0) #percentage%#skilllevel#

userange = 0 #2#

When set to 1, Rêvemu will only attack monster within 2 blocks.

useweapon = 0

When set to 1, Rêvemu will use weapon to attack when sp runs out. Only applies to mage/wizard

nomonswarp = 1 #10#

When set to 0, Rêvemu will not warp when it detects no monster even after 10 secs. Rêvemu
will not warp even its set to 1 when Rêvemu detects other players around.

delay = 10

Delay time before reconnect...

warpdelay = 30

Time before reconnecting when Rêvemu disconnect after detecting warp portal.

responsetime = 5

Waiting time (Minute) before disconnect when no respond from server

killsteal = 0

When set to 1, Rêvemu will attack monster even when someone else is already attacking it.

avoidwarp = 1

When set to 0, Rêvemu will not avoid warp portal.

usewaypoint = 1 #1#

When set to 0, Rêvemu will not use waypoint. Format:-

usewaypoint = on/off(1/0) #pernumberofsecond#

wantheal = 0 #Acolyte_Name#

When set to 1, R?vemu will send request for auto heal to acolyte_name and if thar acolyte use R?vemu it'll heal back for this bot.

stopattack = 1 #50%#

When set to 0, Rêvemu will continues attacking even when weight exceeds 50%

stoppick = 1 #49%#

When set to 0, Rêvemu will continues picking up items even when weight exceeds 49%

backtown = 1 #45%#

When set to 0, Rêvemu will not warp back to town even when weight exceeds 45%

savemapname = payon

Map name of location where you save. You need to enter this inorder for Rêvemu's
Return to Save Point function to work.

giveuptime = 9

Waiting time before discard current monster. (>4 seconds)

autowing = 0

Automatic uses fly_wing when Rêvemu connects. Only set to 1 when autoteleport does not work
unless you uses atleast a fly_wing on some server.

useskillmobs = 1 #SM_MAGNUM - 3#Whisper&Orc&Goblin&Zenorc&Zerom&Requiem&Matyr&Fa rmiliar&Mummy&Skeleton&Spore - 2#

When set to 0, Rêvemu will not use Bowling Bash when attacked by 2 or more of the listed
monsters. Wildcard supported. Format:-

useskillmobs = on/off(1/0) #skillname - level#monstername1&monstername2&monstername3 - numberofmonsternbeforeusingskill#


START:
------

-Start pub-revemu.exe

-Choose the server your account is on from the Server menu.

-Enter your userid and password and press login button. You could also save your password by
checking 'keep' checkbox before you press the login button.

Shortcut:
---------

Bot Actions:
F1 - Use item set in 'autored' in option.ini
F2 - Use item set in 'autoorange' in option.ini
F3 - Random Teleport
F4 - Sit
F5 - Stand
F6 - Set Party EXP Sharing
F7 - Unset Party EXP Sharing
F11 - Send Raw Packet(For Advance user only)
F12 - Return to Save Point(Return to your saved point, make sure it is set properly in option.ini)

All this function can also be access using Action menu.

Emotions:
Ctrl+F1 - Exclamination
Ctrl+F2 - Question
Ctrl+F3 - Sing
Ctrl+F4 - Heart
Ctrl+F5 - Tear
Ctrl+F6 - Idea
Ctrl+F7 - Anger
Ctrl+F8 - Clouds
Ctrl+F9 - Money
Ctrl+F11 - Dots
Ctrl+F12 - Sissor
Shift+F1 - Rock
Shift+F2 - Paper

All this emotions can also be access using Action menu>Send Emotions.

Options:
Ctrl+T - AI Options
Ctrl+H - HP/SP Options
Shift+F3 - Attack Options
Shift+F4 - Teleport Options

All this function can also be access using Options menu. You also can change the options
manually by editing option.ini

Windows:
Ctrl+O - People(List all the players;ID,Sex,Class,coordinates; near you)
Ctrl+P - Player(Show your current HP,SP,ID,Class,Base Lv,Job Lv,Weight,Zeny)
Ctrl+G - Chat(Allow you to chat)
Ctrl+Q - Weapon/Armor(Display the items you currently equiped)
Ctrl+E - Equipment(Display the equipments Rêvemu had picked up, you also sell equipment by
selecting it and click sell when you are near a Item NPC)
Ctrl+I - Inventory(Display the items Rêvemu had picked up, you also can use/sell item by
selecting it and click use/sell. Selling only work when you are near a Item NPC)
Ctrl+D - Items Discription(Display the discription of items you selected, you can also open
this windows by clicking on info button on Equipment and Inventory windows.
Ctrl+M - Main(Rêvemu console, display the current bot actions)
Ctrl+S - Skill(Allow you to use your skill points to level up skills)
Ctrl+Z - Map(Not Working properly at the moment)
Ctrl+A - Status Info(Allow you to use your status points to increase your status, also display
your ATK,Matk,Hit,Flee,Critical, and amount of unused status point.
Def,Mdef,Aspd,Guild is not working properly at the moment.)

All this function can also be access using Windows menu.

Notes:
------

-If you had manually changed the configurations files manually while Rêvemu is running, you
need to reload them by using the Reload menu. Reload>All, will reload all the txt,ini files.

-If you had manually changed the skills in the attack.txt, you need to restart Rêvemu.

-Rêvemu is still in beta, bugs are therefore unavoidable. You can help by posting reports on
the forum.

-Rêvemu is not responsible with either your head starts to bald or your wall paint is fading.
Or you getting banned because of botting.

One way to prevent getting banned for botting, or getting noticed that your a bot is to use the AUTORESPONSE. This file is called Response.txt in your Table folder. Alot of ppl say its not good to have autoresponses cause its obvious, but you can really benefit from it if you have alot of SHORT responses, i have around 30. Write them SHORT cause obvisouly no one can type that fast (the bot sends a msg rite away) Remember to turn the option on, at the top of your Response.txt.
Another way to prevent getting noticed, is to make use of the Avoidlist.txt. Add ppl that you know that you are a bot, or ppl that hunts bots. :S Also, put these in:

Christy
christy
Poing
poing
Bothunter
BotHunter
Bot
bot
GM
gm
Gm


Also, another way to avoid getting banned is to NOT KS or mobtrain. Turn the option off...

Other ways to avoid...

Don't leave your bot overnight, it may seem convinient, but you're a dumbass and people will notice.
2. Don't bot EVERYDAY, that's just asking to be discovered.
3. Keep an eye on your bot when you are around the comp and the "chat" menu, so you can actually respond (sometimes) to dumbasses asking *****ic questions.
4. Don't be away for long periods of time (I'm talking about days here) and just keep your bot running.
Thanx to Quick Silver for the info.

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